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Tales of Monkey Island takes place in a new area of the Caribbean called the "Gulf of Melange". As such, the "Tri-Island area" actually comprises a total of 13 visitable islands. The Curse of Monkey Island introduces three, and Escape from Monkey Island, which revisits some of the older islands, features three new islands as well. Monkey Island 2: LeChuck's Revenge features four new islands, but does not return to Monkey Island until the final cutscene. Since the first game in the series, The Secret of Monkey Island, three of the games have visited the eponymous island of Monkey Island, while all have introduced their own set of islands to explore. The main setting of the Monkey Island games is the "Tri-Island Area", a fictional archipelago in the Caribbean. The islands teem with pirates dressed in outfits that seem to come from films and comic books rather than history, and there are many deliberate anachronisms and references to modern-day popular culture.
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The series also tends to break the fourth wall, as several of the characters acknowledge that they are in a video game.Įach of the games takes place on fictional islands in the Caribbean around the Golden Age of Piracy sometime between the 17th and 18th centuries. The score largely consists of reggae, Caribbean and dub-inspired music. Much of the music of the games is composed by Michael Land. After the fourth entry, Escape from Monkey Island, the franchise again went on hiatus, though numerous rumors persisted about a revival until the announcement of Tales of Monkey Island by Telltale Games in early 2009. After Monkey Island 2: LeChuck's Revenge in 1991, the series went in hiatus until 1997, when it resumed with The Curse of Monkey Island. LucasArts itself used such closed plot paths for its drama games like Indiana Jones and the Last Crusade: The Graphic Adventure (1989), but preferred the open format for other humor-oriented adventure games such as Sam & Max Hit the Road (1993) and Day of the Tentacle (1993). This "player-friendly" approach was unusual at the time of the first game's release in 1990 prominent adventure-game rivals included Sierra On-Line and Infocom, both of which were known for games with sudden and frequent character deaths or "lock-outs". The player cannot permanently place the game in an unwinnable state or cause Guybrush to die without great effort. The Monkey Island series is known for its humor and "player-friendly" qualities.
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Grossman and Schafer, who also worked on the first two games, would enjoy success on other games before they both left LucasArts. Gilbert worked on the first two games before leaving LucasArts. The first game in the series was created as a collaborative effort among Ron Gilbert, Tim Schafer and Dave Grossman. Each game's plot usually involves the mysterious Monkey Island and its impenetrable secrets. The games follow the misadventures of the hapless Guybrush Threepwood as he struggles to become the most notorious pirate in the Caribbean, defeat the plans of the evil undead pirate LeChuck and win the heart of Governor Elaine Marley. The fifth installment of the franchise was developed by Telltale Games in collaboration with LucasArts. The first four games in the series were produced and published by LucasArts, now known as Lucasfilm Games. Monkey Island is a series of adventure games. Monkey Island 2: LeChuck's Revenge − Special Edition
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